Quinn was a competitive player in Force of Will. He attended Worlds and was even made into a promo card that FOW previously used as prizing for Worlds Winners.
Following this, he started playing Final Fantasy TCG. In September of the same year (2017) there were reports of him cheating in the Nationals tournament. I looked into this, and while reports of this are near impossible to find for various reasons, I was able to confirm a couple things.
Playing cards that weren’t written on his decklist
Drawing too many cards
Making illegal plays
Misuse of card zones
Next he started up with Pokemon TCG. In this game he placed in the top 8 many times at major events, including getting top 4 and 2 spots. In June of 2018 there was a huge set of circumstances that, for all intents and purposes, proved he cheated multiple times.
These were both reported independently of each other. They did not (as far as I can tell) result in a ban due to judges not being present at the time of incident (similar to the other games).
At some point he left Pokemon.
Force of Will has said they unbanned him early due to his official ‘Ban Notice’ saying he would be unbanned in 2019 (with no specific date). So although the original intention was for 2 years, the notice gave the impression he could be unbanned in January. So they decided to unban in January rather than the posted date.
Fourth Update, I updated the FFTCG section to get rid of the DQ from the event, as it seems that was mis-reported.
*** UPDATE as of 2/8/19 GP Richardson, and GP Collinsville officially Canceled. Additionally going forward only three paid invites will be handed out, two of these invites have already been taken earlier this year (Orlando GP, and Games n Geek GP) and only 10 unpaid invites will be issued this year. The third and final paid invite mentioned above will be handed out during the Vegas GP. UPDATE ***
** Second UPDATE WGPQ Northfield which is being run by Games n Geek will contain one trip sponsored by the store! UPDATE **
** EVENT CANCELED **
** EVENT CANCELED **
X values in card costs DO contribute to total cost, so Final battle is not cancelled.
Severing winds can be played using an alternate cost if conditions are met; however its total cost is still considered to be “4”.
As “The eternal tower’s” ability is an automatic effect, it its still able to cancel “Evil elemental uprising” as using automatic abilities is exempted from the definition of “chasing” in the CR.
God’s art effects “once per game” limitation is based upon the name of the ability, so even if you play a separate Alice, or remove and play the same one again, only 1 “Azure Bonds” may be used the whole game.
CR”” 903.2e. If a card or ability has the text “choose (number)”, the player chooses that number of options in that text. Options not chosen are treated as if they didn’t exist””
CR”” 903.2g. If the card or ability needs targets, the controller chooses legal ones. If they cannot choose a legal target, they cannot play the card or ability.””
CR”” 903.2j. Do the things required to play the card or ability. If they cannot do any part of them, they cannot play the card or ability. If any part of them is replaced by a replacement effect, it is still treated as if they did it.””
Ruler: Frayla//Frayla, the Revolutionist
Ruler x 1
Frayla, the Revolutionist x 1
Main Deck x 40
Shade Assassin x 2
Dark Elf Gravekeeper x 4
Majin Dark Elf x 4
Lily, the Last Flower x 3
Frayla, Servant of Demon Fire x 3
Dark Riding Hood, Messenger of Truth x 2
Rei, the Black Owl x 4
Hilda, Frayla's Left Hand x 3
Saffina, Frayla's Right Hand x 2
Jeanne d'Arc, Mad Maiden x 4
Hilda and Saffina x 1
Life Severing Blade x 3
Faith in the Darkness x 4
Heavenly Fruit x 1
Stone Deck x 10
Null Magic Stone x 4
Stone from the Dark Castle x 4
Demonic Soulstone x 2
Sideboard x 15
Dark Riding Hood x 2
Azazel, the Fallen Angel of Gloom x 2
Black Tears x 2
Ceaseless Devotion x 2
Evil Elemental Uprising x 3
Look of Corruption x 3
Majin Subjugation x 1
Here is the general breakdown of what each card in this decklist is trying to accomplish:
Shade Assassin – Excellent way to snipe off big creatures. Forces your opponent to work around it in the early game.
Dark Elf Gravekeeper – 75% of the time I put a Saffina, Frayla’s Right Hand into my graveyard with this card because playing a turn two Hilda, Frayla’s Left Hand that also
puts a Saffina on board feels really good. If I have a second one, I usually put the Hilda and Saffina in the graveyard to pull out after Frayla’s judgement.
This card also powers up Lily and can help you sustain your aggro push into the late game with Frayla’s ruler ability.
Majin Dark Elf –If you call a null magic stone turn 1 there is no better play you can make right out of the gate.
Lily, the Last Flower – Excellent spot removal mid to late game. Drain also keeps you alive if you get too low. All around fantastic card.
Frayla, Servant of Demon Fire – This card is amazing in conjuction with your J-Ruler to quickly give all your dark elves swiftness and swing in for lethal. This card is a key
enabler/utility resonator that you are always happy to see at least 1 of.
Hilda, Frayla’s Left Hand – Playing this on turn two and pulling a Saffina, Frayla’s Right Hand out of your graveyard is really good. This deck also commonly gets under 2000
life making this card even better in the late game.
Saffina, Frayla’s Right Hand – The goal is not to play this card from your hand but to put them in the graveyard with Dark Elf Gravekeeper. I always mulligan these and try
to keep a Dark Elf Gravekeeper and a Hilda, Frayla’s Left Hand in my opening hand if possible.
Jeanne D’Arc, Mad Maiden – Main backbone of your midgame. This deck consistently has enough creatures on board to trigger its swiftness and indestructible ability.
Rei, the Black Owl// Zero – This card is really hard to deal with. Fantastic way to keep your board alive when dealing with decks with lots of spot removal.
Dark Riding Hood, Messenger of Truth – Still testing this out. The stone base allows for this card to flip pretty frequently and it can be quite hard for some decks to deal with.
Hilda and Saffina – The sole purpose of this card is to get it in the graveyard with Dark Elf Gravekeeper and then pull it out with Frayla’s J-Ruler enter ability to swing in for lethal.
Life Severing Blade – This card is great as your resonators will be dying a lot.
Faith in the Darkness – Obvious synergy with Jeanne. Running 4 in this deck is pretty good as there are so many 2 drops.
Heavenly Fruit – My last name is Fruit. How could I not play a card with Fruit in its name. This card is also nuts late game if you can pull it off.
Majin Subjugation – I will usually banish a rested resonator that just attacked to pull out a Majin Dark Elf or Frayla, Servant of Demon Fire to swing in for extra damage. Extra
spice in the sideboard.
Black Tears – Aimul matchup or any deck that runs lots of inverse resonators. If I put these in I will pull out at least 3 of my inverse resonators in my main deck.
Evil Elemental Uprising – General graveyard hate.
Look of Corruption – Control Matchup. Pull out key board clears or bounce cards and generally disrupts their strategies.
Ceaseless Devotion – Ayu Matchup. Also protects you from a big burn spell.
Dark Riding Hood – Aggro Matchup. Still on the fence on this card…
Azazel, The Fallen Angel of Gloom – Still testing this one out against fast decks that get real low on hand size quickly.
This deck is load of fun to play and cleans up really well at locals. People really underestimate what Frayla can do. This deck is very fast and can actually survive a
couple of board wipes pretty well. With the recent meta shift Frayla is a lot better than she used to be and can compete pretty well with a lot of the Tier 2 and 1.5 decks
out there. I know I won’t ever win a GP with her… but that’s not going to stop me from trying!
P.S. --- I’m working on a pretty insane wanderer list with her that utilizes Athena, Titan of Revenge. It won’t be the most competitive thing out there but should be loads of fun!
Article written by guest author and TCG Scrub Patron Jason Fruit
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There is one card in the current New Frontiers format that is adequately poised to deal a crushing blow
to the meta-game as we know it. That card is “The Eternal Tower” from Advent of the Demon King.
At first glance this card appears to be unplayable; and for the longest time it was. This card reads:
Whenever a chant with total cost 1 or less is played, Cancel it.
Being an addition, this card can just sit on the board and retain its value until the opponent manages
to destroy it or develop an effective game-plan around it. This card can put a stop to a surprisingly
large percentage of cards in the current meta. I’ve taken the liberty of recording some percentages
based on the results from WGPQ Minneapolis to exhibit the kind of damage this card is capable of.
The following percentages represent how many cards in each Top Deck are susceptible to The Eternal
Time Spinning Witch – 1st Place: 37.5% of the Main Deck, 46.7% of the Sideboard
Ayu – 2nd Place: 47.5% of the Main Deck, 66.7% of the Sideboard
Chamimi – 3rd Place: 29.3% of the Main Deck, 46.7% of the Sideboard, 20% of the Rune Deck
Kirik – 4th Place: 42.5% of the Main Deck, 13.3% of the Sideboard
Chamimi – 5th Place: 22.5% of the Main Deck, 60% of the Sideboard, 20% of the Rune Deck
Chamimi – 6th Place: 30% of the Main Deck, 40% of the Sideboard, 20% of the Rune Deck
Gill – 7th Place: 33.3% of the Main Deck, 66.7% of the Sideboard
Ayu – 8th Place: 47.5% of the Main Deck, 66.7% of the Sideboard
Of the total 458 cards played between all Main Decks, Sideboards, and Rune Decks… The Eternal
Tower could cancel 177 of them. This means that, in the given event, The Eternal Tower would
consistently have a 38.6% chance of stopping whatever your opponent was about to play. The amount
of different cards from the Top 8 Decks in Minneapolis that can be stopped by The Eternal Tower is
astounding: 43. 43 different cards in the Top 8 Decks can be stopped by a 3-cost addition. This
laundry-list of cards includes, but is not limited to:
Across the Top 8 Decks, there were 14 cards capable of removing an addition from the board:
12 copies of Destruction of the Portal, none of which were played in the Main Deck; and 2 copies of
Shaela’s Foresight, which was played in the Main Deck by both Ayu’s. Assuming that each Destruction
of the Portal can get two uses and will not be canceled by another spell, there were effectively 24
Destruction of the Portal across 8 decks and 2 Shaela’s Foresight, for a grand total of 26 cards/uses
that could remove an addition after it is played. This percentage (even with each Destruction of the
Portal being counted twice) is 5.6% of all cards played in the Top 8 Decks. If you only count the
Destruction of the Portal as one card…that percentage drops to a sickeningly low 3.1%.
Barely three percent of all cards played at WGPQ Minneapolis could deal with The Eternal Tower
and almost thirty-nine percent of all cards played could be cancelled by The Eternal Tower.
It is my belief, based solely on observation and probability, that if a deck could be designed to play
The Eternal Tower as early as Turn Two, the current meta would struggle greatly to accommodate for its presence.
This being said…The Eternal Tower costs (Wind)(Wind)(1), and the only Wind Ruler that can
reliably produce three will by Turn Two, is Faerur Letoliel. Combined with cards like Spirit
Caller Elf or Absolute Awareness, Faerur can consistently have three magic stones by Turn Two,
whether he goes first or second. Playing four copies of the Eternal Tower may seem excessive,
but if that the line of play you choose to take, then it becomes essential.
Wind offers a lot to control strategies and even aggro strategies. So, to develop a successful
midrange deck with the King of Wind, you would need some cancels that cannot be stopped by
your own addition, likely in the form of Ruined Story and/or Song of the Fairies. You would need
something to answer resonators your opponent is likely to land, for this you have access to Laurite,
and Laurite’s Disciples. For draw power, you have cards like Fairy of the Lost Isle to protect you
from flying resonators, and Ciel’s Familiar Mikay, to handle spot removal. Lastly, you will want
something to make use of Faerur’s Judgment; here we have Cecil and Tia, or Tia and her Falcon…
Either of these are acceptable, depending on the desired application, Cecil and Tia for board control,
or Tia and Falcon for pushing through that last bit of damage.
Coupled with some Speaking Stones and Spirit Stones, an additional 5+ Basic Wind Stones will provide
a stone base that can consistently produce the desired board state and offer ways to defend it.
Thank you for reading, and stay tuned for more good reviews on bad cards!
TL;DR…The Eternal Tower = Good.
Guest Authored by Ryan Lilly
If you prefer a video version of the news, click below:
Alright some cool reveals, and a lot of talk about the future! Here we go...
CASTERS RELEASE DATE:
So we got our first reveal of when the next set is coming out. On the Japanese site, it added placeholders for
February 2019 for the new starter and March 2019 for the 5th set! This is quite a large gap of time between
set releases however. Not quite sure the reasoning but glad to see it's still going.
Still no word if they'll be doing clusters like Force of Will every 4 sets or not. Also looks like they are
continuing the trend of only releasing 1 starter deck at a time. In any case we'll keep an eye out in the future
for this set!
NEXT FOW SET REVEALED:
The big news is the reveal of the name and poster for the next Force of Will set! As you can see above it is
called 'The Strangers of New Valhalla'. We can see it featuring characters (as far as we can tell) such as
Alice, Pricia, a Dark Alice doll? And more. As mentioned last week, the release is sometime in January of
2019, so keep an eye out for when a more exact date and pre orders go up.
FIRST CARD REVEALED:
We also got our first look at a card from that set! You can read the original FOW article HERE.
If you can't read/see the image, here is what it says:
Type: Chant/Rune | Divinity 2
-You can pay  less to play this card from a rune area
-Destroy target Magic Stone. Resonators your opponent controls gain [-400/-400] until the end of turn.
So there you have it. In the Rune area this is a 4 cost destroy target magic stone. I could
probably see some problems with it. It is a high cost at least though, which is nice.
So there you have it, the first card of the set! They also revealed the ratios of the set, being what you'd expect:
Super Rares: 10
Secret Rares: ???
They also confirmed Alice is returning for sure! Still no word on Ubers or anything like that in the set, so we'll wait and see on that.
WILL POWER REWARDS VIP SURVEY:
So if you were VIP level on the Will Power App (scanned in enough cards to reach VIP status) then you
should have received a notification in app to take a survey! If not, be sure to double check your app and
see if it was received in there.
I think this survey is important because it asks about people thoughts on this new set, what they'd like
to see in future sets, and what other product FOW could create. Definitely some important information
that could be conveyed so be sure to check it out!
We got our first look at the upcoming promos, and they are awesome! Looks like we are getting a
Rachel Promo, and Forbidden Arts. Really excited to not only see a promo for Rachel, which is a more
expensive card, but also a card from the Starter Deck 'Lost Tomes'.
These could also be the first promos to be sent with the new system the company put in place
(I'm not sure if it will, but the timing could work out as such).
INFORMATION FOR LGS':
So if you are a Local Game Store, there is a new method to get your Promos now. Originally it
was told to us that just by using the FOW system on their computer they would get their promos, etc.
However, that is no longer the case.
Below is the exact instructions from Robert Hebert himself:
They need to send the following information to the following address:
Name of Contact
Along with links to photos or attached photos of play space and the store itself.
Please send this information to: FoWRob@gmail.com
October promos are going out asap and if you want to receive them I have to have your information for the new system. Thanks again for your continued support!!
US Director of Organized Play
So there you have it! Be sure to inform any local game store in the area of this new system that supports FOW.
OSCAR NEEDS HELP:
So Oscar is trying to add even more information of GP's to the website! But to do this he needs help.
If anyone has information as far as dates etc. for GP's that took place during Grimm Cluster please contact us!
You can reach us on Facebook, Discord, Twitter, etc. He wants our website to host as much GP information
as possible so help us get there!
That's all for this week, thank you for joining us!
If you prefer the video version of the news, click below:
An exciting announcement came out this week so we'll start with that!
GAMES N GEEK GP:
So that 8K Tournament happening at Games N Geek in Minnesota is now the first official GP of the season! The announcement was made on Tuesday, October 2nd. Stephanie Shaw will be the
head judge for the tournament. They are currently working to get the official Top 8 prizing and promos from the company, in addition to the already crazy prize pool.
This is shaping up to be one of the craziest, and biggest prized events I've ever seen. In case you need brushing up, below will be the official banner with the main prizing. To find out more
information, including signing up for the tournament, be sure to view the event HERE
NEXT SET PREVIEW:
This will be a quick post, but with the release of A New Dawn Rises, we got our first look at the following set in the form of a poster. In this poster we can also see the release
date is set for sometime in January.
Not a lot to go off of, but one interesting thing of note is the title. This could be an error, but instead of saying the cluster name 'New Valhalla' like we'd expect or have seen before,
it says 'A New Dawn Rises'. This is really weird and most likely simply an error, but just something interesting we saw.
CORETCG AND ALPHA INVESTMENTS:
So some cool updates, especially for the growth/health of the game in this new cluster. CoreTCG officially is carrying FOW again! They dropped out sometime during ENW. It looks
like they are back now, carrying all the product and singles associated with this new cluster. I'm not sure if they had carried singles before but they do now. This is a large source of
TCG's so that's awesome to see!
An update on the Alpha Investments front, he had listed his product for A New Dawn Rises booster boxes, and within 2 days he completely sold out! He even had to refund people since
he wasn't aware of how popular it was becoming. He stated in the future he would be sure to buy more product for it. It's good to see though that this is universally popular, and being embraced
no matter where it shows up.
So Ryan Miles, the Captain of Team ARG is putting together a tournament! It's a really neat idea, where you go into a tournament with some crazy/unique rules, and fight it out.
This is a place where people with higher than average deck building skills will shine. On top of that, first place will get a Force of Will Artbook from this year's Worlds! For more
information, including how to sign up, be sure to check out his video HERE
We finally have on official source for explaining what exactly you can and cannot do with Runes, as well as explaining other new abilities etc that were introduced in this cluster.
On the main Force of Will website they released the article HERE
It's a great resource and should definitely be shared with anyone coming into the game, or just unfamiliar with how the new cluster works.
Lastly just wanted to mention we finally got updated lists on the New Frontiers Revenge Tournament from Worlds! Thanks to Ryan Lilly, we have the top 8 decklists and order. You
can check these out on the 'Top 8' section of our website and click the corresponding article. Hopefully we'll slowly get more information on Worlds in the coming week as well!
That's about all for today. Thanks for joining and see you next week!
If you prefer a video version of the news, click below:
APOLOGIES FOR THE SPACING ISSUES. NOT SURE WHY IT’S NOT WORKING 🙁
First, what happened to that giveaway for Starter Decks? Remember? When they announced New Valhalla, they had that website you could go to, fill out a form, and be entered into a drawing to win some (or all) of the starters. Well we haven’t heard about that since. If there was a winner, not only have we not seen anything from said winner, but the company never followed up to say who won. Kind of weird and I’d be curious to see what’s going on with that.
Secondly, more starter deck issues? So it looks like we possibly have some more printer issues. There have been reports of burnt edging, incorrect quantities of cards, and more. Some decks might have 5 of one card, and 3 of another that should have been 4 and 4. Some people said they didn’t get Master Runes, and more. Our starter deck opening showed at minimum there is no rhyme or reason to where cards are in the deck (as far as matching up with the correct mini deck and ruler, etc). Jeff was alerted to this yesterday, so hopefully we’ll find out what is going on.
Lastly, sort of random but no official postings on the WGP winner? We know who won, and I think the top 8 was posted to the FOW website. However, usually for some GP’s and especially for Worlds FOW will make a Facebook post congratulating the winner etc. In fact, if you look at FOW’s Facebook, it really hasn’t been active in a while now. Not sure what’s going on, but just another open ended question there.
So it looks like we got final confirmation on what is going on here. There looks to be only 3 Secret Rare cards in this set. That is a bit unfortunate considering we have no Rulers, no guaranteed cards in a box, and now we don’t even have all 5 colors for a card you could possibly pull. I love blue from the new set, so I have no motivation to try digging for those Secret Rares. They are still awesome looking cards, just a bit unfortunate I think.
Also looks like there are no Ubers. This is the first set since the introduction of that rarity to not have Ubers. We aren’t quite sure why that is, and where we could see them pop up again. It brings that question up of what is going to make these boxes valuable long term? There are only 3 high rarity cards to pull, and they are random and don’t really cover a variety of decks/colors. We’ll see what happens though, I feel it’d be better if this was all cleared up for us so we can better evaluate if this is actually a really good thing for this set etc.
There was a poll held almost 2 weeks ago asking people’s opinions on the new Rulers. The full article is HERE (since it wasn’t shared on their Facebook). But if you are curious, here is the top answer to each question:
What ruler do you think will win WGP 2018?
Just a little fun information to have.
This Friday is when the new set finally drops! If you haven’t already, be sure you locals is getting that product in! If you unfortunately don’t have a locals for product, be sure to click those banners on our website to visit Happy Little Hug Factory to get some! The Starter Decks were released this past weekend during pre-release so be sure to stock up on that as well!
If you prefer a video version of the news, click below:
Level 3: Can judge WGP
There are other details obviously associated with all this information. If you are curious about becoming a judge, be sure to read over the original article!
Yes I am going back into Force of Will a lot heavier moving forward. They have shown the discipline on cutting print runs and stability. I like it a lot, they grew up as a company and have stabilized the relationship with distributors and everyone is happy internally now. I will be offering the new Force of Will sets at an unbeatable price 🙂